130 Derv

Purpose: This is an amazing solo-farming build that allows you to single-handedly take out Hard Mode enemies and bosses. My preffered location to use it is against Exuro in the Realm of Torment.
Skills Used:

1. Protective Spirit 2. Mystic Regeneration 3. Mystic Vigor 4. Eremite's Attack 5. Mystic Sweep 6. Reaper's Sweep 7. Balthazar's Spirit 8. Essence Bond

Attributes:
Mysticism - 6
Protection Prayers - 10
Earth Prayers - 6
Scythe Mastery - 12

Equipment:
A scythe with a zealous mod, a 20% enchanting mod, and either (+15% damage while enchanted) or (+15% damage, -10 armor) inscription.
Any set of armor. I use the cheapest available because Armor level does not matter, so I'd rather not pay extra for higher armor.
A Superior Rune on every single piece of armor: Superior Mysticism, Superior Earth Prayers, Superior Scythe Mastery, Superior Wind Prayers, a duplicate of one of those superior runes.
Radiant Insignias on every single piece of armor.
ABSOLUTELY NO RUNES OF VIGOR, RUNES OF VITAE or SURVIVOR INSIGNIAS!

Description:

This build works much like the Monk's 55 build. It requires the user to lower his health as much as possible. Using the equipment listed above, your HP should be at 130. You want it to be this low, so don't worry. In fact, for many areas (including Exuro's area) you will want to kill yourself once when you first enter the level to lower your health even further (to around 67).

The reason that you do not care about armor and want low health is because of Protective Spirit. While this vital enchantment is on you, enemies can only deal AT MOST 10% of your maximum health. Armor does not matter because all enemies will deal, regardless of their strength or your armor, 6 or 13 damage (depending on whether or not you died once or not).

You may have ridiculously low health here, but when you are only taking 6 damage per hit it does not matter if you have low health. Health regeneration skills can EASILY offset 6 damage per hit, as they can get up to about 10 health per second gain. Thus, this build is based around dropping your health as low as possible, keeping up Protective Spirit, and using health regeneration skills.

When first entering an area (or after you suicide once if you want lower health for an easier fight) you will cast Balthazar's Spirit and Essence Bond on yourself. These will provide you with constant energy while you are being attacked.

Once your energy has refilled itself, move close to your targets. Cast Protective Spirit and Mystic Regeneration and then run in to attack the enemies. Mystic Regeneration will be your main healing skill, and MUST BE UP THE ENTIRE TIME! Protective Spirit must also be up THE ENTIRE TIME, hitting it only a split-second too late will leave you dead in an instant.

With the enemies attacking you and you attacking them, you'll be constantly full of energy from the 2 enchantments and your zealous mod. First cast Mystic Vigor on yourself, this is your secondary form of healing. Then, start unleashing your Scythe attacks.

Mystic Sweep, Eremite's Attack and Reaper's Sweep all do massive amounts of damage, allowing you to drop your targets fairly quickly. Reaper's Sweep will also cause Deep Wound eventually, which shortens the battles.

The most important thing with this build is to keep the first 3 enchantmets (slots 1-3) up at all times! As long as these are up, you will survive indefinitely, and can take your time killing the enemies.

NOTE: This build can only be used against foes that do not have Enchantment Removal spells or skills. Most mesmers in the game have these removal spells, so avoid their groups. Once you find which groups you CAN fight, killing them is fast and easy. I can kill Exuro and his group in Hard Mode in about 3 minutes, which means I can kill him about 20 times in an hour. This is the fastest and most dependable way to accumule wealth I have found in the entire game; it is even better than running.