1. Freeing Prisoners - Approach slowly and cautiously, as with the Tanya level, so that the SEALs have time to gun down opponents. Move to the west quickly to free the other prisoners and tanks, then protect the engineers that drop in. As in the previous level, hotkey different types. SEALs will go in first always to take out infantry, then rapidly deploying GI’s with tank support will take out enemy vehicles.
2. Infiltration - Move south towards the base, keeping the GI’s at your back, because some enemy vehicles may come down from the north. Find the hidden entrance to the base, to the east of the northern entrances, near the cliff. Send in the SEALs to get the infantry then use Engineers to take the Prism Tower (disguised as a temple) and the power plant. With these under your control, enemy units will start to filter towards you. If you can get an engineer into the barracks to the west, do so. If the nearby Tesla Coil prevents this, wait until a little bit later.
3. Base Destruction - Your newly captured buildings will come under heavy fire, so make sure to repair them, and try to draw the troops close enough to the Prism Tower to be destroyed. Send your SEALs and GI’s southward, in a clockwise motion, around the base. Switch which units lead depending on whether you face infantry or vehicles. After a bit of work, the Tesla Coils will only work while being charged up by Tesla Troopers. Now you must draw these Troopers away. If you didn’t before, move in with SEALs and Engineers to take the Barracks. This will draw the majority of the enemies in the base, so to counteract this assault make infantry units as fast as possible (Tesla Troopers, dogs or Conscripts all work). Using your original and new units you should be able to wipe out all of the mobile forces in the base. Once this is done, use SEAL’s to blow up structures and your new infantry army to get rid of Sentry Guns.
~ Lady ~